Good Bones
My second game for my mini class on game design. This game is based on the poem of the same name by Maggie Smith. Thanks for playing!
I attempted to incorporate choice near the end of my game. The two paths near the end simply determine which ending you get. I chose this route because it defines how the player chooses to interpret the poem's concluding lines (either optimistically or pessimistically). This alters the game's overall narrative and message.
Status | Prototype |
Platforms | HTML5 |
Author | demonlady17 |
Genre | Interactive Fiction |
Made with | bitsy |
Tags | 16-bit, 2D, Bitsy, Short, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard |
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